Uses of Class
gzz.gfx.gl.GL.Texture

Packages that use GL.Texture
gzz.gfx.gl   
 

Uses of GL.Texture in gzz.gfx.gl
 

Methods in gzz.gfx.gl that return GL.Texture
 GL.Texture MipzipMemoryConsumer.getTexture(float importance, float quality)
          The public API: ask for the texture at given importance and quality.
 GL.Texture GLSpanner.SpanPage.getTexture(float importance, float pixels)
          Cause the texture to be requested.
 GL.Texture GLSpanner.SpanRect.getTexture(float importance, float pixels)
          Cause the texture to be requested.
 GL.Texture MipzipLoader.getTexture()
          Get the OpenGL texture for this MipzipLoader.
static GL.Texture GL.createTexture()
          Create a new OpenGL texture object.
 

Methods in gzz.gfx.gl with parameters of type GL.Texture
static void GLUtil.reloadCompressed(GL.Texture tex, int start, int end)
          Delete the texture and recopy the compressed levels start..end-1 to it,.
static java.lang.String GLUtil.checkMipmap(GL.Texture tex)
          Check mipmap levels of a texture.
 void GL.Texture.downsampleInto(GL.Texture into, java.lang.String target, int levelFrom, java.lang.String internalFormat, java.lang.String transferformat)
          Copy this texture into the given texture.