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Packages that use GL.Texture | |
gzz.gfx.gl |
Uses of GL.Texture in gzz.gfx.gl |
Methods in gzz.gfx.gl that return GL.Texture | |
GL.Texture |
MipzipMemoryConsumer.getTexture(float importance,
float quality)
The public API: ask for the texture at given importance and quality. |
GL.Texture |
GLSpanner.SpanPage.getTexture(float importance,
float pixels)
Cause the texture to be requested. |
GL.Texture |
GLSpanner.SpanRect.getTexture(float importance,
float pixels)
Cause the texture to be requested. |
GL.Texture |
MipzipLoader.getTexture()
Get the OpenGL texture for this MipzipLoader. |
static GL.Texture |
GL.createTexture()
Create a new OpenGL texture object. |
Methods in gzz.gfx.gl with parameters of type GL.Texture | |
static void |
GLUtil.reloadCompressed(GL.Texture tex,
int start,
int end)
Delete the texture and recopy the compressed levels start..end-1 to it,. |
static java.lang.String |
GLUtil.checkMipmap(GL.Texture tex)
Check mipmap levels of a texture. |
void |
GL.Texture.downsampleInto(GL.Texture into,
java.lang.String target,
int levelFrom,
java.lang.String internalFormat,
java.lang.String transferformat)
Copy this texture into the given texture. |
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