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Packages that use GL.RenderingSurface | |
gzz.client.gl | |
gzz.gfx.gl |
Uses of GL.RenderingSurface in gzz.client.gl |
Methods in gzz.client.gl that return GL.RenderingSurface | |
protected GL.RenderingSurface |
GLScreen.createGLObj(int x,
int y,
int w,
int h)
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GL.RenderingSurface |
GLRenderingSurface.getRenderingSurface()
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protected GL.RenderingSurface |
GLRenderingSurface.createGLObj(int x,
int y,
int w,
int h)
Called during initialization to create the corresponding GL object. |
Uses of GL.RenderingSurface in gzz.gfx.gl |
Subclasses of GL.RenderingSurface in gzz.gfx.gl | |
static class |
GL.Window
An on-screen GLX window into which graphics can be drawn. |
Methods in gzz.gfx.gl that return GL.RenderingSurface | |
static GL.RenderingSurface |
GL.createStableRenderingSurface(int w,
int h)
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Methods in gzz.gfx.gl with parameters of type GL.RenderingSurface | |
void |
GLVobCoorder.renderInterp(GL.RenderingSurface into,
GLVobMap theVobs,
int[] csinds,
GLVobCoorder other,
float fract,
boolean standardcoords,
boolean showFinal)
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float |
GLVobCoorder.timeRender(GL.RenderingSurface into,
GLVobMap theVobs,
boolean standardcoords,
int iters)
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static void |
GL.render(GL.RenderingSurface win,
int ninds,
int[] inds1,
float[] pts1,
int[] interpinds,
int[] inds2,
float[] pts2,
int[] codes,
float fract,
boolean standardcoords,
boolean showFinal)
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static float |
GL.timeRender(GL.RenderingSurface win,
int iters,
int ninds,
int[] inds1,
float[] pts1,
int[] codes,
boolean standardcoords)
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void |
GL.Texture.copyTexImage2D(GL.RenderingSurface win,
java.lang.String buffer,
java.lang.String target,
int level,
java.lang.String internalFormat,
int x,
int y,
int w,
int h,
int border)
Read into this texture from screen. |
void |
GL.ByteVector.readFromBuffer(GL.RenderingSurface win,
java.lang.String buffer,
int x,
int y,
int width,
int height,
java.lang.String format,
java.lang.String type)
Read pixels from an OpenGL buffer into this bytevector. |
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