const char* CallGL::getTokenString | (GLenum value) |
Get (if available) an OpenGL token name for the given value.
Get (if available) an OpenGL token name for the given value. Not all numbers have associated token values; the string "unknown" is returned in that case. The strings are static, and should not be modified by the user. This function is intended for producing human-readable strings from values returned by glGet.
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