In file ./include/vob/intersect.hxx:

void Vob::findBoundingBox

(const Transform* t, ZPt &p1,
  ZPt &p2)

Finds the bounding box of coordsys' box after transformation.

Documentation

Finds the bounding box of coordsys' box after transformation. Assumes linear transform and transforms only corner's of the box.
Parameters:
- t the coordinate system, whose box to use
p1 - "lower left corner"
p2 - "upper right corner"

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