class Vob::Primitives::GLPerformablePrimitiveTransform |
A tag interface for transformations which can be performed by manipulating the OpenGL fixed-function vertex pipeline.
A tag interface for transformations which can be performed by manipulating the OpenGL fixed-function vertex pipeline. For instance rotations and transformations can be performed faster by just letting OpenGL combine the transformations into a matrix. Implies the following method:void performGL() { }
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