picture Span.cls, Span.pict, Span.meth, Span.sep, Span.fiel, Span.stereo; numeric Span.maxwid; Span.cls = classTitle("Span"); Span.meth = stackStrings(defaultfont, 1, ); Span.fiel = stackStrings(defaultfont, 1, ); Span.stereo = stereotype("interface"); maxwid(Span.maxwid, Span.stereo); maxwid(Span.maxwid, Span.cls); maxwid(Span.maxwid, Span.meth); maxwid(Span.maxwid, Span.fiel); maxwidctr(Span.maxwid, Span.stereo); maxwidctr(Span.maxwid, Span.cls); Span.sep = nullpicture; addto Span.sep doublepath (0,0)--(Span.maxwid,0) withpen currentpen; Span.pict = stackpics(Span.stereo, Span.cls, Span.meth, Span.fiel); setbounds Span.pict to bbox Span.pict; picmeasurements(Span); picture ScrollBlock.cls, ScrollBlock.pict, ScrollBlock.meth, ScrollBlock.sep, ScrollBlock.fiel, ScrollBlock.stereo; numeric ScrollBlock.maxwid; ScrollBlock.cls = classTitle("ScrollBlock"); ScrollBlock.meth = stackStrings(defaultfont, 1, ); ScrollBlock.fiel = stackStrings(defaultfont, 1, "String getContentType()", "Span getCurrent()", "boolean isMutable()", "String getID()", "Object getBlockId()"); ScrollBlock.stereo = nullpicture; maxwid(ScrollBlock.maxwid, ScrollBlock.stereo); maxwid(ScrollBlock.maxwid, ScrollBlock.cls); maxwid(ScrollBlock.maxwid, ScrollBlock.meth); maxwid(ScrollBlock.maxwid, ScrollBlock.fiel); maxwidctr(ScrollBlock.maxwid, ScrollBlock.stereo); maxwidctr(ScrollBlock.maxwid, ScrollBlock.cls); ScrollBlock.sep = nullpicture; addto ScrollBlock.sep doublepath (0,0)--(ScrollBlock.maxwid,0) withpen currentpen; ScrollBlock.pict = stackpics(ScrollBlock.stereo, ScrollBlock.cls, ScrollBlock.sep, ScrollBlock.meth, ScrollBlock.fiel); setbounds ScrollBlock.pict to bbox ScrollBlock.pict; picmeasurements(ScrollBlock); path MZslvZoeshcDOONpoYHu.p; picture MZslvZoeshcDOONpoYHu.a.multi, MZslvZoeshcDOONpoYHu.a.role; path MZslvZoeshcDOONpoYHu.a.p; MZslvZoeshcDOONpoYHu.a.multi = adornmentName("1"); MZslvZoeshcDOONpoYHu.a.role = adornmentName(" "); picture MZslvZoeshcDOONpoYHu.b.multi, MZslvZoeshcDOONpoYHu.b.role; path MZslvZoeshcDOONpoYHu.b.p; MZslvZoeshcDOONpoYHu.b.multi = adornmentName("*"); MZslvZoeshcDOONpoYHu.b.role = adornmentName(" ");